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Thursday, January 15, 2009

Ultimate Game Breakdown: Players: Trailblazers 84 Pistons 83 in Portland Jan. 7 2009

REAL PLAYER RATINGS (QUALITY) FOR THIS GAME
DETROIT PISTONS QUALITY
Tayshaun Prince, SF 0.952
Antonio McDyess, PF 0.630
Kwame Brown, C 0.566
Amir Johnson, PF 0.521
Rodney Stuckey, PG 0.320
Arron Afflalo, SG 0.279
Jason Maxiell, PF 0.234
Allen Iverson, SG 0.224

PORTLAND TRAILBLAZERS QUALITY
Jerryd Bayless, PG 0.744
Rudy Fernandez, SG 0.732
Steve Blake, PG 0.704
LaMarcus Aldridge, PF 0.626
Travis Outlaw, SF 0.544
Joel Przybilla, C 0.362
Nicolas Batum, SF 0.340
Sergio Rodriguez, PG 0.233
Greg Oden, C 0.100

SCALE FOR RPR (QUALITY) RATINGS FOR A SINGLE GAME
Historic Superstar for this game 1.300 and more
Superstar 1.025 1.299
Star 0.825 1.024
Very Good 0.675 0.824
Major Role Player 0.550 0.674
Role Player 0.475 0.549
Minor Role Player 0.425 0.474
Very Minor Role Player or Very Important Defender 0.350 0.424
Poor Game or Extremely Importand Defender 0.275 0.349
Very Poor Game Regardless of Defending 0.200 0.274
Disaster Game Regardless of Defending and less 0.199

****************************************************
REAL PLAYER PRODUCTION (QUANTITY) IN THIS GAME
DETROIT PISTONS QUANTITY
Tayshaun Prince, SF 41.90
Kwame Brown, C 18.10
Antonio McDyess, PF 17.65
Rodney Stuckey, PG 12.80
Allen Iverson, SG 9.85
Amir Johnson, PF 8.85
Jason Maxiell, PF 3.75
Arron Afflalo, SG 3.35

PORTLAND TRAILBLAZERS QUANTITY
LaMarcus Aldridge, PF 27.55
Steve Blake, PG 23.95
Rudy Fernandez, SG 22.70
Travis Outlaw, SF 18.50
Jerryd Bayless, PG 12.65
Joel Przybilla, C 10.85
Nicolas Batum, SF 6.80
Sergio Rodriguez, PG 3.50
Greg Oden, C 1.30

SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR STARTING PLAYERS
Only Some Players Can Ever Fly This High, but Not Very Often! 40.0 and more
Massive and Memorable Game 36.0 to 39.9
Huge Game 32.0 to 35.9
Very Big Game 28.0 to 31.9
Big Game 24.0 to 27.9
Typical Average Game 20.0 to 23.9
Somewhat Below Average Game 16.0 to 19.9
Way Below Average Game 12.0 to 15.9
Bad Game 9.0 to 11.9
Really Bad Game 5.0 to 8.9
Total Disaster minus infinity to 4.9

SCALE FOR RPP (QUANTITY) RATINGS FOR A SINGLE GAME
FOR NON-STARTING PLAYERS
Only Some Non-Starters Can Ever Fly This High, but Not Very Often! 33.0 and more
Massive and Memorable Game 29.0 to 32.9
Huge Game 25.0 to 28.9
Very Big Game 21.0 to 24.9
Big Game 17.0 to 20.9
Typical Non-Starter Game 12.0 to 16.9
Below Average Even For a Non-Starter 9.0 to 11.9
Way Below Average Even For a Non-Starter or Limited Minutes 6.0 to 8.9
Bad Game Even for a Non-Starter or Very Limited Minutes 3.0 to 5.9
Disaster: Nothing Much to Report minus infinity to 1.9

THE HIGHEST QUALITY PLAYERS IN THIS GAME













DETROIT PISTONS OUTSTANDING QUALITY GAMES
SuperStar during minutes on the court: Tayshaun Prince
Very Good during minutes on the court: Antonio McDyess
Very Good during minutes on the court: Kwame Brown
Very Good during minutes on the court: Amir Johnson








PORTLAND TRAILBLAZERS OUTSTANDING QUALITY GAMES
Star during minutes on the court: Jerryd Bayless
Star during minutes on the court: Rudy Fernandez
Very Good during minutes on the court: Steve Blake
Very Good during minutes on the court: LaMarcus Aldridge
Very Good during minutes on the court: Travis Outlaw

THE GREATEST POWER PERFORMERS OF THIS GAME













DETROIT PISTONS POWER PERFORMERS
Only Some Players Can Ever Fly This High, and Not Very Often: Tayshaun Prince
Big Game: Antonio McDyess








PORTLAND TRAILBLAZERS POWER PERFORMERS
Very Big Game: LaMarcus Aldridge
Very Big Game: Travis Outlaw
Big Game: Steve Blake
Big Game: Rudy Fernandez

USER GUIDE FOR ULTIMATE GAME BREAKDOWN: PLAYER REPORTS (Last updated December 8 2008)

This is a "just the important facts please, and give them to me quick" type of report. I will in some cases do a very limited amount of commentary at the bottom of this type of report, but it will really be just notes for commentary that will be elsewhere in the near future.

In many cases there will be no comments at all. Most of the commentaries I do are in "Game/Team/League Reports" and in Fast Breaks".

With an Ultimate Game Breakdown-Players report, you can see very rapidly who was most responsible for the winning or the losing of the game. Then someone, including me, can easily write a separate game report which explains how things might have worked out better for a team, or why things worked out just about as well as possible, as the case may be.

Only players who played at least 7 minutes are included in these reports. Any player who plays for only one half of one quarter (6 minutes) or less is not included since he didn't play for long enough to be fairly compared with the other players.

The Real Player Ratings formula has been very carefully and accurately tweaked again and is currently as follows:

POSITIVE FACTORS
Points 1.00 (at par)
Number of 3-Pt FGs Made 1.00
Number of 2-Pt FGs Made 0.60
Number of FTs Made 0.00

Assists 1.75

Offensive Rebounds 1.15
Defensive Rebounds 1.25
Blocks 1.60
Steals 2.15

NEGATIVE FACTORS
3-Pt FGs Missed -1.00
2-Pt FGs Missed -0.85
FTs Missed -0.85

Turnovers -2.00
Personal Fouls -0.80

ACTUAL COMBINED AWARD OR PENALTY BY TYPE OF SHOT
3-Pointer Made 4.00
2-Pointer Made 2.60
Free Throw Made 1.00
3-Pointer Missed -1.00
2-Pointer Missed -0.85
Free Throw Missed -0.85

ZERO POINTS: PERCENTAGES BELOW WHICH THERE IS A NEGATIVE NET RESULT
3-Pointer 0 score % 0.200
2-Pointer 0 score % 0.246
1-Pointer 0 score % 0.459

ASSISTS VERSUS TURNOVERS ZERO POINT
Assist/Turnover Ratio That Yields 0 Net Points: 1.143

QUALITY (RPR) AND QUANTITY (RPP)
RPR game reports show for each player the RPR (Real Player Rating) which tells you how good a player did (all the good things minus all the bad things) out on the court per unit of time. The RPP (Real Player Production) report tells you how much in total (the sum of the of the good things minus the sum of the bad things) a player did out on the court, without regard to playing time.

Many and maybe most sports watchers and an unknown but probably disturbingly large number of sports managers make the mistakes of exaggerating the importance of quantity and overlooking to some extent quality. These reports allow you to expand your horizons. These reports put quantity and quality side by side, which is extremely valuable, because both are roughly equally important in explaining accurately why and how the game turned out the way it did.

Players who over many games consistently have higher RPR (quality) but lower RPP (quantity) results are in many cases not getting enough playing time. Players that over many games consistently have lower RPR (quality) but higher RPP (quantity) results are in many cases getting too much playing time.

The exceptional cases are very often going to be players who are either truly outstanding defenders or truly bad defenders. This is because the one and only thing that is not counted, because it is impossible to calculate it, is the number of shots that a player prevents from being scores. Investigation has to date revealed that, apparently, no one has even attempted, for the NBA, rough estimates of the actual value of each player's defending, in terms of number or percentage of scores prevented, or in terms of number or percentage of possessions made worthless.

Over the coming year, I am going to be working to see if it is possible to use some combination of advanced statistics that are tracked on certain internet sites as an accurate proxy for the number of shots and/or for the number of possessions ruined by a defender.

Another exception. where it is really alright when it looks like a player is playing too much, will be if a team has a point guard who has many more turnovers than the average point guard has. Because the point guard is so important, a good coach has to play his best guard who can make plays at the position for a full set of minutes every game, pretty much regardless of how many turnovers that player makes. If you take out your designated point guard due to "too many turnovers," it's most often going to be sort of like cutting your foot off because you have a bad case of athletes foot!


BallHype: hype it up!




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